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    <title>dont you ever mind</title>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/</link>
    <description>dontminds blog</description>
    <language>en</language>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <generator>blosxom/2.1.2</generator>

  <item>
    <title>LG P500 Update to Android 2.3.3</title>
    <pubDate>Thu, 21 Jul 2011 12:43:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2011/07/21#p500_233</link>
    <category>/tech</category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/tech/p500_233</guid>
    <description>And now, finally the Gingerbread update for the P500! With firmware v20c the smartbench
results are now 357 for productivity and 573 for gaming. Hmmm...&lt;br/&gt;
With 2.2.2 it was 439 and 416. Ah well...
</description>
  </item>
  <item>
    <title>LG P500 Update to Android 2.2.2</title>
    <pubDate>Tue, 14 Jun 2011 18:26:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2011/06/14#p500_222</link>
    <category>/tech</category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/tech/p500_222</guid>
    <description>Just upgraded my P500 from German v10b to v10e firmware. Voila, the &apos;caller name not showing up&apos; bug seems fixed, also that french stuff
in the calendar is gone. And Smartbench got from p:229 g:447 to p:439 g:416. Let&apos;s hope that the reboot bug is also fixed now...</description>
  </item>
  <item>
    <title>Chromium 11 backport to Debian Squeeze</title>
    <pubDate>Tue, 07 Jun 2011 18:24:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2011/06/07#chromium11</link>
    <category>/coding</category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/coding/chromium11</guid>
    <description>Heya, &lt;br/&gt;
I took some 5 minutes yesterday and built the newest Chromium version found in unstable for 
squeeze. I thought I&apos;d share this, thus a public repo (64bit-only, sorry) is available with the following line added
to your sources.list:
&lt;pre class=&quot;code&quot;&gt;
deb http://www2.informatik.hu-berlin.de/~beier/debian/chromium/ ./
&lt;/pre&gt;
You can get the signing key by issueing 
&lt;pre class=&quot;code&quot;&gt;
wget -O - http://dontmind.freeshell.org/christianbeier.asc | apt-key add -
&lt;/pre&gt;
as root.</description>
  </item>
  <item>
    <title>Howto create an Eclipse project using Android NDK</title>
    <pubDate>Wed, 18 May 2011 17:26:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2011/05/18#eclipse-ndk</link>
    <category>/coding</category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/coding/eclipse-ndk</guid>
    <description>
Short writeup of howto use one of the Android NDK samples comfortably from within Eclipse:
&lt;ul&gt;
&lt;li&gt;Create a new empty Android project.&lt;/li&gt;
&lt;li&gt;Copy a sample into the projects directory, overwriting some files.  &lt;/li&gt;

&lt;li&gt;Right click project root and select properties than choose builders:
&lt;ul&gt;
&lt;li&gt;Create a new builder of type program&lt;/li&gt;

&lt;li&gt;First box ndk-build script location&lt;/li&gt;

&lt;li&gt;Second box is project location&lt;/li&gt;

&lt;li&gt;Third box is these args: &lt;pre class=&quot;code&quot;&gt; -C ${build_project} &lt;/pre&gt;  &lt;/li&gt;
&lt;/ul&gt;

&lt;li&gt;Still within the Builder dialog, go to the refresh tab&lt;/li&gt;
&lt;ul&gt;
&lt;li&gt;Check &quot;Refresh resources upon completion&quot;&lt;/li&gt;
&lt;li&gt;Select &quot;Specific resources&quot;&lt;/li&gt;
&lt;li&gt;Click on the &quot;Specify resources&quot; button and select your project&apos;s lib directory.&lt;/li&gt;
&lt;li&gt;Check &quot;Recursively include sub-folders&quot;&lt;/li&gt;
&lt;/ul&gt;

&lt;li&gt;Now in the build options tab&lt;/li&gt;
&lt;ul&gt;
&lt;li&gt;Check &quot;Allocate Console&quot;&lt;/li&gt;
&lt;li&gt;Check &quot;Launch in background&quot;&lt;/li&gt;
&lt;li&gt;Check &quot;Run the builder After a Clean&quot;&lt;/li&gt;
&lt;li&gt;Check &quot;Run the builder During manual builds&quot;&lt;/li&gt;
&lt;li&gt;Check &quot;Run the builder During auto builds&quot;&lt;/li&gt;
&lt;li&gt;Check &quot;Specify working set of relevant resources&quot;&lt;/li&gt;
&lt;li&gt;Click on &quot;Specify Resources&quot;&lt;/li&gt;
&lt;li&gt;Select your project&apos;s JNI directory and all files within.&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;Now click OK on the bottom. &lt;/li&gt;
&lt;/ul&gt;</description>
  </item>
  <item>
    <title>  MultiVNC 0.5 released!</title>
    <pubDate>Sat, 07 May 2011 21:42:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2011/05/07#multivnc-0.5</link>
    <category>/coding</category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/coding/multivnc-0.5</guid>
    <description>Hi there, &lt;br/&gt;
I am proud to announce the release of MultiVNC version 0.5, the first release with MulticastVNC actually working well. &lt;br/&gt;
&lt;br/&gt;
  The most prominent feature surely is MulticastVNC flow control. This means MulticastVNC now automagically adapts the server&apos;s transmission rate to the capabilities of the network and clients, much like TCP! Furthermore, new features include Ultra encoding for MulticastVNC and a freely sizeable receive buffer in addition to the OS-dependent socket receive buffer. Also, MultiVNC is now able to connect to Apple Remote Desktop servers, it is now possible to select the desired VNC encoding and encrypted connections now work on Windows as well. On the usability front, a keyboard grab button was added that allows to enter arbitrary key combinations like Ctrl-Alt-Del into MultiVNC without being interpreted by the local OS. This works on UNIX by now. Bugfixes include the bug with the viewer becoming unresponsive under high multicast loads and not being able to enter IPv6 addresses.
&lt;br/&gt;
  &lt;br/&gt;
  &lt;/ul&gt;Download it &lt;a href=&quot;http://multivnc.sf.net&quot;&gt;over at sourceforge&lt;/a&gt;!&lt;br/&gt;
  &lt;br/&gt;</description>
  </item>
  <item>
    <title>The multi-pointer x11vnc now shows cursors!</title>
    <pubDate>Thu, 15 Apr 2010 15:36:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2010/04/15#x11vnc-multicursor</link>
    <category>/coding</category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/coding/x11vnc-multicursor</guid>
    <description>
The big fat multi-cursor commit: Show cursors in multi-pointer mode.&lt;br/&gt;
&lt;br/&gt;
Get it &lt;a href=&quot;http://github.com/bk138/x11vnc-multiptr&quot;&gt;over at github&lt;/a&gt;.&lt;br/&gt;
&lt;br/&gt;
Cursors are drawn directly into the framebuffer by x11vnc as RFB has no
notion of multiple pointers/cursors.&lt;br/&gt;
&lt;br/&gt;
This still has some visual glitches when running multi-threaded,
hopefully the addition of a DisplayFinishedHook to libvncserver will
solve this.&lt;br/&gt;</description>
  </item>
  <item>
    <title>  MultiVNC 0.2 released!</title>
    <pubDate>Wed, 17 Feb 2010 14:28:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2010/02/17#multivnc-0.2</link>
    <category>/coding</category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/coding/multivnc-0.2</guid>
    <description>  
  This version, besides bugfixes, boasts   
  some new important new feateures, MulticastVNC being the most
  prominent one.&lt;br/&gt;
  &lt;br/&gt;
  Here&apos;s the news:&lt;br/&gt;

  &lt;ul&gt;
    &lt;li&gt;&lt;a href=
    &quot;http://github.com/bk138/x11vnc-multiptr/tree/multicastvnc&quot;&gt;MulticastVNC&lt;/a&gt;
    incorporated! You can now connect to a MulticastVNC enabled
    server, e.g. based on libvncserver.&lt;/li&gt;

    &lt;li&gt;Listen mode (Reverse VNC) implemented. Via tabs it is
    possible to listen for and serve multiple incoming
    connections.&lt;/li&gt;

    &lt;li&gt;Bookmarks are working now.&lt;/li&gt;

    &lt;li&gt;Clipboard data is now properly encoded.&lt;/li&gt;

    &lt;li&gt;Fix bug with canvas centering.&lt;/li&gt;

    &lt;li&gt;Fix bug where disconnecting from a fast server would
    terminate MultiVNC.&lt;/li&gt;

    &lt;li&gt;Fix really nasty bug where listening on windows would take
    100% CPU.&lt;/li&gt;
  &lt;/ul&gt;Download it &lt;a href=
  &quot;http://sourceforge.net/projects/multivnc/&quot;&gt;over at sourceforge&lt;/a&gt;!&lt;br/&gt;
  &lt;br/&gt;</description>
  </item>
  <item>
    <title>MultiVNC 0.1 released!</title>
    <pubDate>Sat, 21 Nov 2009 02:03:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2009/11/21#multivnc-0.1</link>
    <category>/coding</category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/coding/multivnc-0.1</guid>
    <description>
Yeah, it&apos;s out, the first public release of my shiny cross-platform
VNC viewer for UNIX, Windows and OS X.&lt;br/&gt;
&lt;br/&gt;
Here&apos;s the feature list:
&lt;ul&gt;
&lt;li&gt;supports server framebuffer resize&lt;/li&gt;
&lt;li&gt;several connections with one viewer using tabs&lt;/li&gt;
&lt;li&gt;simple, loggable statistics &lt;/li&gt;
&lt;li&gt;supports discovery of VNC servers advertising themselves via ZeroConf&lt;/li&gt;
&lt;li&gt;runs under UNIX and Windows&lt;/li&gt;
&lt;/ul&gt;  
Download it &lt;a href=&quot;http://sourceforge.net/projects/multivnc/&quot;&gt;here&lt;/a&gt;!
&lt;br/&gt;&lt;br/&gt;  
Actually version 0.2 is in the making since a while and already
carries some bug fixes and new features ;-)</description>
  </item>
  <item>
    <title>whoohah, my first shiny post!</title>
    <pubDate>Mon, 15 Jun 2009 16:48:00 +0000</pubDate>
    <link>http://dontmind.freeshell.org/cgi/blosxom.cgi/2009/06/15#first</link>
    <category></category>
    <guid isPermaLink="false">http://dontmind.freeshell.org/cgi/blosxom.cgi/first</guid>
    <description>
but not really much to say by now...
just that i _finally_ set up this damn thing using
&lt;a href=&quot;http://blosxom.sf.net&quot;&gt;blosxom&lt;/a&gt;, cause that one
seems the only one without a dependency on mysql. 
&lt;br/&gt;&lt;br/&gt;
so here we go!</description>
  </item>
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