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this is omron++, the simplistic
peace-endowing warfare simulation. you can download the newest version here, old versions are available here. for updates look at WHAT'S NEW. over at sourceforge, you can also: |
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1) what is it
omron++ is a pixel AI game with up to four armies of
pixels fighting each other. depending on their allegiance,
vision range and 'mob size', they will form groups of
pixels (called mobs) and go hunting together.
2) how to use it
simply follow the menu promptings and enter your
choices, then watch the whole thing going.
you can press 's' to take a screenshot, and 'f' to toggle
between window and fullscreen. press 'p' or 'pause' to
pause the game when in battle. finally, you can toggle
playing of sounds via 'm'.
hit 1,2,3 or key 4 to make your army retreat to the
dropzone.
for 'advanced' usage type 'omron++ -h' to see the possible
commandline arguments. (a special one is '-auto', which
runs omron++ in some kind of standalone mode, without the
need for user input. instead it randomly chooses the
parameters itself. just give it the percentage of the
possible maximum values to adjust performance to your
machine. makes a nice but resourcehungry screensaver ;-)
)
3) how to compile
the prerequisites:
- the usual c-compiler with headers and stuff
- libSDL devel package version >= 1.2.0
- libSDL-gfx devel package version >= 2.0.9
to compile:
- type 'make' and cross fingers
- maybe type 'make strip' if you like to
- (you can also have a look into the makefile and turn on
some processor specific optimisations ...)
to run:
- unless you compiled with 'make static', you'll
need:
- libSDL >= 1.2.0
- libSDL-gfx version >= 2.0.9
- call the 'omron++' binary
to install:
- 'make install' as root
- or copy omron++ binary wherever you like to
that's pretty much it, have fun !
